Startups survive because of their agility and speed — their ability to pivot and move quickly. They measure their execution tempo in hours, days, and weeks. This allows them to maneuver around larger lumbering organizations that operate in tempos of months, quarters, and even years.
In environments like this, speed is king. Rapid time-to-market is the startup’s competitive advantage. Without it, you can’t get the tight feedback cycles that make iteration possible.
Achieving these speeds isn’t easy — it requires startup engineers to make a lot of sacrifices (both personal and technical) and take plenty of shortcuts. …
First off — I am not a lawyer, and this is not legal advice. I may be wrong in any of this. Use this for entertainment purposes only, and get an actual lawyer if you need one.
Over my career as a software engineer, I’ve signed a handful of employment contracts. I used to sign them without thinking, but as I grew in my professional career, I became more and more aware of the limitations (and benefits) contracts provided.
It led me to believe that all software engineers should be aware of what they are signing. In the US, provisions…
Software development is full of mantras that are chanted by developers of all levels as prima facie evidence that justifies and proves the rationality of their decisions.
Who amongst us hasn’t heard people or told people to YAGNI, DRY, or KISS? They’re popular mantras because, when followed properly, they work to guide and nudge thinking towards more effective development and programming.
However, they have a dark side.
Because these terms are intentionally vague and broad, they can be misapplied or over-applied in many situations. These memes are then used as justification to continue applying the wrong approach to a problem.
I’ve been fortunate enough to see a lot of first-time managers take up the responsibility of managing their teams for the first time. Almost like clockwork, they generally fall into a series of common traps and early mistakes. The good ones learn from them — the bad ones repeat them.
It’s unfortunate but expected — management is an entirely different skillset than being a good individual contributor.
In many companies, a person enters their first management job without support or mentorship — a trial by fire. Startups often grow so rapidly that the initial contributors rise to management positions for…
I was once the Director of Engineering at a startup that was always busy, busy, busy! We had people to help, processes to fix, and product to ship. Every day was a fire or pivot.
Strategically we had some key skills gaps that I needed to close, fast. I knew the only way to do it was to increase the size of our team, but given all of the other things going on, hiring kept falling by the wayside.
Engineering, architecture, management, company strategy, wouldn’t get done if I focused too much time on hiring, and yet hiring was critical…
Most tech leaders who have been in an early-stage startup have encountered this question: “Do I need an engineering manager?”
It’s a tough decision. Most early-stage startups aren’t flush with cash. Every dollar they spend on an “expensive” manager is one less dollar they can spend on a direct contributor to the codebase.
Furthermore, hiring the wrong manager can be incredibly damaging to the culture and organization. …
Process is an afterthought for many tech startups and an intake process is often the last thing on leadership’s minds.
After all, they haven’t needed it so far. In the day-to-day chaos, things have happened and progress was made just fine without any formal process.
They may even have started thinking that an intake process isn’t even necessary and would just slow things down. Perhaps they’ve come to believe that their team has somehow found some special trick to make such process completely unnecessary.
They deceive themselves. It’s understandable how inexperienced engineering leads get lulled into this dangerously false sense…
When I was younger, I had a top-of-the-line gaming computer. I spent thousands of hours playing games like Team Fortress 2, Minecraft, Guild Wars, and Age of Empires.
One of my favorite activities after I had thoroughly explored a game was the practice of modding. Modding allowed you to create or download packages of software that changed or added to how the software behaved — new levels, textures, or even game mechanics! The possibilities were limitless.
Now that I’m a software developer, I have a better understanding of how many of these programs supported such massive extensibility.
They used a…
The tech community has mastered the art of giving terrible advice.
It seems as if the entire tech ecosystem is yelling in unified consensus about the latest and shiniest new thing.
Sometimes, it makes me feel like an…
I jut recently completed a month-long job search in which I went through 75 interviews, resulting in 7 offers. The technical interviews I went through could be classified as good or terrible.
The good ones were great. They were engaging, fun, and left room to interact with people and go through the thought process and tradeoff discussions together. They felt like conversations and collaborative problem solving.
The terrible ones were truly terrible. Some asked me to invest five hours into take-home projects, despite the fact I had a job as well as an extensive portfolio of open-source side projects. Others…